AI Insights · Timothy · January 2022
Top 5 First Person Games on Android in Costa Rica Q4 2021
Discover the performance of the top 5 first-person games on Android in Costa Rica during Q4 2021, with insights on downloads, active users, and revenue trends.
During the fourth quarter of 2021, the performance of the top 5 first-person games on Android in Costa Rica showcased varying trends in weekly downloads, active users, and revenue. Here's a closer look at each game's performance, based on data from Sensor Tower.
Eerskraft saw a significant fluctuation in weekly downloads, peaking at nearly 12K in mid-October before dropping to around 883 by the end of December. The app's weekly active users followed a similar pattern, starting at 9.2K in late September, rising to approximately 25.1K in late October, and then declining to 9.5K by the end of the year.
Yes or No?! - Food Pranks experienced a sharp increase in weekly downloads early in the quarter, reaching a high of 15K in mid-October. However, downloads gradually decreased to about 3.5K by the end of December. The weekly active users mirrored this trend, with a peak of nearly 25K in mid-October and a decline to around 7K by the end of the quarter.
Craftsman: Building Craft maintained a relatively stable download rate throughout the quarter, with a slight increase towards the end, reaching around 8.2K in the last week of December. The app's weekly active users also showed consistency, hovering around 64K to 76K, with a notable peak in the final week of the year.
DIY Makeup had a steady increase in weekly downloads, starting at about 3.3K and peaking at nearly 10.2K in the week before Christmas. The active user base also grew, from approximately 10K in late September to around 26.5K by mid-December, before slightly dropping to 25.1K in the last week of the year.
Fidget Toy Maker experienced a varied download trend, with a peak of around 5.6K in early October, followed by a gradual decline to approximately 1.6K by the end of December. Active users peaked at about 9.3K in mid-October and then steadily decreased to around 4.2K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.